//shadows trees far away
// ---- Created with 3Dmigoto v0.6.164 on Mon Sep 23 23:25:37 2024
Texture3D<float4> t5 : register(t5);

TextureCube<float4> t4 : register(t4);

TextureCube<float4> t3 : register(t3);

Texture2D<float4> t2 : register(t2);

Texture2D<float4> t1 : register(t1);

Texture2D<float4> t0 : register(t0);

SamplerState s4_s : register(s4);

SamplerState s3_s : register(s3);

SamplerState s2_s : register(s2);

SamplerState s1_s : register(s1);

SamplerState s0_s : register(s0);

cbuffer cb9 : register(b9)
{
  float4 cb9[14];
}

cbuffer cb8 : register(b8)
{
  float4 cb8[1];
}

cbuffer cb7 : register(b7)
{
  float4 cb7[7];
}

cbuffer cb6 : register(b6)
{
  float4 cb6[8];
}

cbuffer cb5 : register(b5)
{
  float4 cb5[2];
}

cbuffer cb4 : register(b4)
{
  float4 cb4[12];
}

cbuffer cb3 : register(b3)
{
  float4 cb3[26];
}

cbuffer cb2 : register(b2)
{
  float4 cb2[47];
}

cbuffer cb1 : register(b1)
{
  float4 cb1[6];
}

cbuffer cb0 : register(b0)
{
  float4 cb0[13];
}




// 3Dmigoto declarations
#define cmp -
Texture1D<float4> IniParams : register(t120);
Texture2D<float4> StereoParams : register(t125);


void main(
  float4 v0 : SV_POSITION0,
  float2 v1 : TEXCOORD0,
  float w1 : TEXCOORD5,
  float4 v2 : TEXCOORD1,
  float4 v3 : TEXCOORD2,
  float4 v4 : TEXCOORD3,
  float4 v5 : TEXCOORD4,
  float4 v6 : TEXCOORD6,
  float4 v7 : TEXCOORD7,
  nointerpolation uint v8 : SV_InstanceID0,
  out float4 o0 : SV_Target0)
{
  float4 r0,r1,r2,r3,r4,r5,r6,r7,r8,r9,r10,r11,r12,r13;
  uint4 bitmask, uiDest;
  float4 fDest;

  r0.x = (int)v8.x + asint(cb8[0].x);
  r1.x = v2.w;
  r1.y = v3.w;
  r1.z = v4.w;
  r0.yzw = cb1[4].xyz + -r1.xyz;
  r1.w = dot(r0.yzw, r0.yzw);
  r1.w = rsqrt(r1.w);
  r2.xyz = r1.www * r0.yzw;
  r3.xy = v1.xy * cb0[9].xy + cb0[9].zw;
  r4.xyzw = t0.Sample(s3_s, r3.xy).xyzw;
  r4.x = r4.x * r4.w;
  r3.zw = r4.xy * float2(2,2) + float2(-1,-1);
  r4.xy = cb0[8].yy * r3.zw;
  r2.w = dot(r4.xy, r4.xy);
  r2.w = min(1, r2.w);
  r2.w = 1 + -r2.w;
  r4.z = sqrt(r2.w);
  r3.xyzw = t1.Sample(s4_s, r3.xy).xyzw;
  r3.xyz = cb0[10].xyz * r3.xyz;
  r3.xyz = cb0[11].xyz * r3.xyz;
  r2.w = -cb0[12].y + r3.w;
  r2.w = cmp(r2.w < 0);
  if (r2.w != 0) discard;
  r5.x = cb4[9].z;
  r5.y = cb4[10].z;
  r5.z = cb4[11].z;
  r2.w = dot(r0.yzw, r5.xyz);
  r5.xyz = -cb3[25].xyz + r1.xyz;
  r3.w = dot(r5.xyz, r5.xyz);
  r3.w = sqrt(r3.w);
  r3.w = r3.w + -r2.w;
  r2.w = cb3[25].w * r3.w + r2.w;
  r2.w = saturate(r2.w * cb3[24].z + cb3[24].w);
  r0.x = (int)r0.x * 7;
  r3.w = cmp(cb7[0].x == 1.000000);
  if (r3.w != 0) {
    r4.w = cmp(cb7[0].y == 1.000000);
    r5.xyz = cb7[2].xyz * v3.www;
    r5.xyz = cb7[1].xyz * v2.www + r5.xyz;
    r5.xyz = cb7[3].xyz * v4.www + r5.xyz;
    r5.xyz = cb7[4].xyz + r5.xyz;
    r5.xyz = r4.www ? r5.xyz : r1.xyz;
    r5.xyz = -cb7[6].xyz + r5.xyz;
    r5.yzw = cb7[5].xyz * r5.xyz;
    r4.w = r5.y * 0.25 + 0.75;
    r5.y = cb7[0].z * 0.5 + 0.75;
    r5.x = max(r5.y, r4.w);
    r5.xyzw = t5.Sample(s1_s, r5.xzw).xyzw;
  } else {
    r5.xyzw = cb9[r0.x+6].wwww;
  }
  r4.w = saturate(dot(r5.xyzw, cb2[46].xyzw));
  
float4 s = StereoParams.Load(0);
float4 texFilter = IniParams.Load(int2(14,0));
float4 testeo = IniParams.Load(int2(90,0));
float cursor_showing  = IniParams[1].z; 
v6.x += s.x * (v6.w - s.y) * 0.5;  
  
  r5.xy = v6.xy / v6.ww;
  r5.xyzw = t2.Sample(s2_s, r5.xy).xyzw;
  r4.w = -r5.x + r4.w;
  r2.w = r2.w * r4.w + r5.x;
  r5.x = dot(v2.xyz, r4.xyz);
  r5.y = dot(v3.xyz, r4.xyz);
  r5.z = dot(v4.xyz, r4.xyz);
  r4.x = dot(r5.xyz, r5.xyz);
  r4.x = rsqrt(r4.x);
  r4.xyz = r5.xyz * r4.xxx;
  r5.x = 1 + -cb0[11].w;
  r5.y = dot(-r2.xyz, r4.xyz);
  r5.y = r5.y + r5.y;
  r5.yzw = r4.xyz * -r5.yyy + -r2.xyz;
  r6.xyz = cb0[2].xyz * r2.www;
  if (r3.w != 0) {
    r2.w = cmp(cb7[0].y == 1.000000);
    r7.xyz = cb7[2].xyz * v3.www;
    r7.xyz = cb7[1].xyz * v2.www + r7.xyz;
    r7.xyz = cb7[3].xyz * v4.www + r7.xyz;
    r7.xyz = cb7[4].xyz + r7.xyz;
    r7.xyz = r2.www ? r7.xyz : r1.xyz;
    r7.xyz = -cb7[6].xyz + r7.xyz;
    r7.yzw = cb7[5].xyz * r7.xyz;
    r2.w = 0.25 * r7.y;
    r3.w = 0.5 * cb7[0].z;
    r6.w = -cb7[0].z * 0.5 + 0.25;
    r2.w = max(r3.w, r2.w);
    r7.x = min(r2.w, r6.w);
    r8.xyzw = t5.Sample(s1_s, r7.xzw).xyzw;
    r9.xyz = float3(0.25,0,0) + r7.xzw;
    r9.xyzw = t5.Sample(s1_s, r9.xyz).xyzw;
    r7.xyz = float3(0.5,0,0) + r7.xzw;
    r7.xyzw = t5.Sample(s1_s, r7.xyz).xyzw;
    r4.w = 1;
    r8.x = dot(r8.xyzw, r4.xyzw);
    r8.y = dot(r9.xyzw, r4.xyzw);
    r8.z = dot(r7.xyzw, r4.xyzw);
  } else {
    r4.w = 1;
    r8.x = dot(cb9[r0.x+0].xyzw, r4.xyzw);
    r8.y = dot(cb9[r0.x+1].xyzw, r4.xyzw);
    r8.z = dot(cb9[r0.x+2].xyzw, r4.xyzw);
  }
  r7.xyz = v5.xyz + r8.xyz;
  r7.xyz = max(float3(0,0,0), r7.xyz);
  r7.xyz = log2(r7.xyz);
  r7.xyz = float3(0.416666657,0.416666657,0.416666657) * r7.xyz;
  r7.xyz = exp2(r7.xyz);
  r7.xyz = r7.xyz * float3(1.05499995,1.05499995,1.05499995) + float3(-0.0549999997,-0.0549999997,-0.0549999997);
  r7.xyz = max(float3(0,0,0), r7.xyz);
  r0.x = cmp(0 < cb6[2].w);
  if (r0.x != 0) {
    r0.x = dot(r5.yzw, r5.yzw);
    r0.x = rsqrt(r0.x);
    r8.xyz = r5.yzw * r0.xxx;
    r9.xyz = cb6[0].xyz + -r1.xyz;
    r9.xyz = r9.xyz / r8.xyz;
    r10.xyz = cb6[1].xyz + -r1.xyz;
    r10.xyz = r10.xyz / r8.xyz;
    r11.xyz = cmp(float3(0,0,0) < r8.xyz);
    r9.xyz = r11.xyz ? r9.xyz : r10.xyz;
    r0.x = min(r9.x, r9.y);
    r0.x = min(r0.x, r9.z);
    r9.xyz = -cb6[2].xyz + r1.xyz;
    r8.xyz = r8.xyz * r0.xxx + r9.xyz;
  } else {
    r8.xyz = r5.yzw;
  }
  r0.x = -r5.x * 0.699999988 + 1.70000005;
  r0.x = r5.x * r0.x;
  r0.x = 6 * r0.x;
  r8.xyzw = t3.SampleLevel(s0_s, r8.xyz, r0.x).xyzw;
  r2.w = -1 + r8.w;
  r2.w = cb6[3].w * r2.w + 1;
  r2.w = cb6[3].x * r2.w;
  r9.xyz = r2.www * r8.xyz;
  r3.w = cmp(cb6[1].w < 0.999989986);
  if (r3.w != 0) {
    r3.w = cmp(0 < cb6[6].w);
    if (r3.w != 0) {
      r3.w = dot(r5.yzw, r5.yzw);
      r3.w = rsqrt(r3.w);
      r10.xyz = r5.yzw * r3.www;
      r11.xyz = cb6[4].xyz + -r1.xyz;
      r11.xyz = r11.xyz / r10.xyz;
      r12.xyz = cb6[5].xyz + -r1.xyz;
      r12.xyz = r12.xyz / r10.xyz;
      r13.xyz = cmp(float3(0,0,0) < r10.xyz);
      r11.xyz = r13.xyz ? r11.xyz : r12.xyz;
      r3.w = min(r11.x, r11.y);
      r3.w = min(r3.w, r11.z);
      r1.xyz = -cb6[6].xyz + r1.xyz;
      r5.yzw = r10.xyz * r3.www + r1.xyz;
    }
    r10.xyzw = t4.SampleLevel(s0_s, r5.yzw, r0.x).xyzw;
    r0.x = -1 + r10.w;
    r0.x = cb6[7].w * r0.x + 1;
    r0.x = cb6[7].x * r0.x;
    r1.xyz = r0.xxx * r10.xyz;
    r5.yzw = r2.www * r8.xyz + -r1.xyz;
    r9.xyz = cb6[1].www * r5.yzw + r1.xyz;
  }
  r1.xyz = cb0[12].xxx * r9.xyz;
  r0.xyz = r0.yzw * r1.www + cb2[0].xyz;
  r0.w = dot(r0.xyz, r0.xyz);
  r0.w = max(0.00100000005, r0.w);
  r0.w = rsqrt(r0.w);
  r0.xyz = r0.xyz * r0.www;
  r0.w = dot(r4.xyz, r2.xyz);
  r1.w = saturate(dot(r4.xyz, cb2[0].xyz));
  r0.x = saturate(dot(cb2[0].xyz, r0.xyz));
  r0.x = r0.x * r0.x;
  r0.x = dot(r0.xx, r5.xx);
  r0.x = -0.5 + r0.x;
  r0.y = 1 + -r1.w;
  r0.z = r0.y * r0.y;
  r0.z = r0.z * r0.z;
  r0.y = r0.z * r0.y;
  r0.y = r0.x * r0.y + 1;
  r0.z = 1 + -abs(r0.w);
  r0.w = r0.z * r0.z;
  r0.w = r0.w * r0.w;
  r0.z = r0.w * r0.z;
  r0.x = r0.x * r0.z + 1;
  r0.x = r0.y * r0.x;
  r0.x = r0.x * r1.w;
  r0.y = r5.x * r5.x;
  r0.y = max(0.00200000009, r0.y);
  r0.y = 0.280000001 * r0.y;
  r0.y = -r0.y * r5.x + 1;
  r0.w = saturate(cb0[11].w);
  r2.xyz = r6.xyz * r0.xxx;
  r2.xyz = r7.xyz * cb0[12].xxx + r2.xyz;
  r1.xyz = r0.yyy * r1.xyz;
  r0.x = r0.z * r0.w;
  r0.xyz = r1.xyz * r0.xxx;
  r0.xyz = r3.xyz * r2.xyz + r0.xyz;
  r0.w = w1.x / cb1[5].y;
  r0.w = 1 + -r0.w;
  r0.w = cb1[5].z * r0.w;
  r0.w = max(0, r0.w);
  r0.w = cb5[1].x * r0.w;
  r0.w = -r0.w * r0.w;
  r0.w = exp2(r0.w);
  r0.xyz = -cb5[0].xyz + r0.xyz;
  o0.xyz = r0.www * r0.xyz + cb5[0].xyz;
  o0.w = 1;
  return;
}

/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.164 on Mon Sep 23 23:25:37 2024
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float
// TEXCOORD                 0   xy          1     NONE   float   xy
// TEXCOORD                 5     z         1     NONE   float     z
// TEXCOORD                 1   xyzw        2     NONE   float   xyzw
// TEXCOORD                 2   xyzw        3     NONE   float   xyzw
// TEXCOORD                 3   xyzw        4     NONE   float   xyzw
// TEXCOORD                 4   xyz         5     NONE   float   xyz
// TEXCOORD                 6   xyzw        6     NONE   float   xy w
// TEXCOORD                 7   xyzw        7     NONE   float
// SV_InstanceID            0   x           8     NONE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_4_0
dcl_constantbuffer CB0[13], immediateIndexed
dcl_constantbuffer CB1[6], immediateIndexed
dcl_constantbuffer CB2[47], immediateIndexed
dcl_constantbuffer CB3[26], immediateIndexed
dcl_constantbuffer CB4[12], immediateIndexed
dcl_constantbuffer CB5[2], immediateIndexed
dcl_constantbuffer CB6[8], immediateIndexed
dcl_constantbuffer CB7[7], immediateIndexed
dcl_constantbuffer CB8[1], immediateIndexed
dcl_constantbuffer CB9[14], dynamicIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s3, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (float,float,float,float) t2
dcl_resource_texturecube (float,float,float,float) t3
dcl_resource_texturecube (float,float,float,float) t4
dcl_resource_texture3d (float,float,float,float) t5
dcl_input_ps linear v1.xy
dcl_input_ps linear v1.z
dcl_input_ps linear v2.xyzw
dcl_input_ps linear v3.xyzw
dcl_input_ps linear v4.xyzw
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_input_ps constant v8.x
dcl_output o0.xyzw
dcl_temps 14
iadd r0.x, v8.x, cb8[0].x
mov r1.x, v2.w
mov r1.y, v3.w
mov r1.z, v4.w
add r0.yzw, -r1.xxyz, cb1[4].xxyz
dp3 r1.w, r0.yzwy, r0.yzwy
rsq r1.w, r1.w
mul r2.xyz, r0.yzwy, r1.wwww
mad r3.xy, v1.xyxx, cb0[9].xyxx, cb0[9].zwzz
sample r4.xyzw, r3.xyxx, t0.xyzw, s3
mul r4.x, r4.w, r4.x
mad r3.zw, r4.xxxy, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -1.000000, -1.000000)
mul r4.xy, r3.zwzz, cb0[8].yyyy
dp2 r2.w, r4.xyxx, r4.xyxx
min r2.w, r2.w, l(1.000000)
add r2.w, -r2.w, l(1.000000)
sqrt r4.z, r2.w
sample r3.xyzw, r3.xyxx, t1.xyzw, s4
mul r3.xyz, r3.xyzx, cb0[10].xyzx
mul r3.xyz, r3.xyzx, cb0[11].xyzx
add r2.w, r3.w, -cb0[12].y
lt r2.w, r2.w, l(0.000000)
discard_nz r2.w
mov r5.x, cb4[9].z
mov r5.y, cb4[10].z
mov r5.z, cb4[11].z
dp3 r2.w, r0.yzwy, r5.xyzx
add r5.xyz, r1.xyzx, -cb3[25].xyzx
dp3 r3.w, r5.xyzx, r5.xyzx
sqrt r3.w, r3.w
add r3.w, -r2.w, r3.w
mad r2.w, cb3[25].w, r3.w, r2.w
mad_sat r2.w, r2.w, cb3[24].z, cb3[24].w
imul null, r0.x, r0.x, l(7)
eq r3.w, cb7[0].x, l(1.000000)
if_nz r3.w
  eq r4.w, cb7[0].y, l(1.000000)
  mul r5.xyz, v3.wwww, cb7[2].xyzx
  mad r5.xyz, cb7[1].xyzx, v2.wwww, r5.xyzx
  mad r5.xyz, cb7[3].xyzx, v4.wwww, r5.xyzx
  add r5.xyz, r5.xyzx, cb7[4].xyzx
  movc r5.xyz, r4.wwww, r5.xyzx, r1.xyzx
  add r5.xyz, r5.xyzx, -cb7[6].xyzx
  mul r5.yzw, r5.xxyz, cb7[5].xxyz
  mad r4.w, r5.y, l(0.250000), l(0.750000)
  mad r5.y, cb7[0].z, l(0.500000), l(0.750000)
  max r5.x, r4.w, r5.y
  sample r5.xyzw, r5.xzwx, t5.xyzw, s1
else
  mov r5.xyzw, cb9[r0.x + 6].wwww
endif
dp4_sat r4.w, r5.xyzw, cb2[46].xyzw
div r5.xy, v6.xyxx, v6.wwww
sample r5.xyzw, r5.xyxx, t2.xyzw, s2
add r4.w, r4.w, -r5.x
mad r2.w, r2.w, r4.w, r5.x
dp3 r5.x, v2.xyzx, r4.xyzx
dp3 r5.y, v3.xyzx, r4.xyzx
dp3 r5.z, v4.xyzx, r4.xyzx
dp3 r4.x, r5.xyzx, r5.xyzx
rsq r4.x, r4.x
mul r4.xyz, r4.xxxx, r5.xyzx
add r5.x, -cb0[11].w, l(1.000000)
dp3 r5.y, -r2.xyzx, r4.xyzx
add r5.y, r5.y, r5.y
mad r5.yzw, r4.xxyz, -r5.yyyy, -r2.xxyz
mul r6.xyz, r2.wwww, cb0[2].xyzx
if_nz r3.w
  eq r2.w, cb7[0].y, l(1.000000)
  mul r7.xyz, v3.wwww, cb7[2].xyzx
  mad r7.xyz, cb7[1].xyzx, v2.wwww, r7.xyzx
  mad r7.xyz, cb7[3].xyzx, v4.wwww, r7.xyzx
  add r7.xyz, r7.xyzx, cb7[4].xyzx
  movc r7.xyz, r2.wwww, r7.xyzx, r1.xyzx
  add r7.xyz, r7.xyzx, -cb7[6].xyzx
  mul r7.yzw, r7.xxyz, cb7[5].xxyz
  mul r2.w, r7.y, l(0.250000)
  mul r3.w, cb7[0].z, l(0.500000)
  mad r6.w, -cb7[0].z, l(0.500000), l(0.250000)
  max r2.w, r2.w, r3.w
  min r7.x, r6.w, r2.w
  sample r8.xyzw, r7.xzwx, t5.xyzw, s1
  add r9.xyz, r7.xzwx, l(0.250000, 0.000000, 0.000000, 0.000000)
  sample r9.xyzw, r9.xyzx, t5.xyzw, s1
  add r7.xyz, r7.xzwx, l(0.500000, 0.000000, 0.000000, 0.000000)
  sample r7.xyzw, r7.xyzx, t5.xyzw, s1
  mov r4.w, l(1.000000)
  dp4 r8.x, r8.xyzw, r4.xyzw
  dp4 r8.y, r9.xyzw, r4.xyzw
  dp4 r8.z, r7.xyzw, r4.xyzw
else
  mov r4.w, l(1.000000)
  dp4 r8.x, cb9[r0.x + 0].xyzw, r4.xyzw
  dp4 r8.y, cb9[r0.x + 1].xyzw, r4.xyzw
  dp4 r8.z, cb9[r0.x + 2].xyzw, r4.xyzw
endif
add r7.xyz, r8.xyzx, v5.xyzx
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
log r7.xyz, r7.xyzx
mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r7.xyz, r7.xyzx
mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
max r7.xyz, r7.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
lt r0.x, l(0.000000), cb6[2].w
if_nz r0.x
  dp3 r0.x, r5.yzwy, r5.yzwy
  rsq r0.x, r0.x
  mul r8.xyz, r0.xxxx, r5.yzwy
  add r9.xyz, -r1.xyzx, cb6[0].xyzx
  div r9.xyz, r9.xyzx, r8.xyzx
  add r10.xyz, -r1.xyzx, cb6[1].xyzx
  div r10.xyz, r10.xyzx, r8.xyzx
  lt r11.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r8.xyzx
  movc r9.xyz, r11.xyzx, r9.xyzx, r10.xyzx
  min r0.x, r9.y, r9.x
  min r0.x, r9.z, r0.x
  add r9.xyz, r1.xyzx, -cb6[2].xyzx
  mad r8.xyz, r8.xyzx, r0.xxxx, r9.xyzx
else
  mov r8.xyz, r5.yzwy
endif
mad r0.x, -r5.x, l(0.700000), l(1.700000)
mul r0.x, r0.x, r5.x
mul r0.x, r0.x, l(6.000000)
sample_l r8.xyzw, r8.xyzx, t3.xyzw, s0, r0.x
add r2.w, r8.w, l(-1.000000)
mad r2.w, cb6[3].w, r2.w, l(1.000000)
mul r2.w, r2.w, cb6[3].x
mul r9.xyz, r8.xyzx, r2.wwww
lt r3.w, cb6[1].w, l(0.999990)
if_nz r3.w
  lt r3.w, l(0.000000), cb6[6].w
  if_nz r3.w
    dp3 r3.w, r5.yzwy, r5.yzwy
    rsq r3.w, r3.w
    mul r10.xyz, r3.wwww, r5.yzwy
    add r11.xyz, -r1.xyzx, cb6[4].xyzx
    div r11.xyz, r11.xyzx, r10.xyzx
    add r12.xyz, -r1.xyzx, cb6[5].xyzx
    div r12.xyz, r12.xyzx, r10.xyzx
    lt r13.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r10.xyzx
    movc r11.xyz, r13.xyzx, r11.xyzx, r12.xyzx
    min r3.w, r11.y, r11.x
    min r3.w, r11.z, r3.w
    add r1.xyz, r1.xyzx, -cb6[6].xyzx
    mad r5.yzw, r10.xxyz, r3.wwww, r1.xxyz
  endif
  sample_l r10.xyzw, r5.yzwy, t4.xyzw, s0, r0.x
  add r0.x, r10.w, l(-1.000000)
  mad r0.x, cb6[7].w, r0.x, l(1.000000)
  mul r0.x, r0.x, cb6[7].x
  mul r1.xyz, r10.xyzx, r0.xxxx
  mad r5.yzw, r2.wwww, r8.xxyz, -r1.xxyz
  mad r9.xyz, cb6[1].wwww, r5.yzwy, r1.xyzx
endif
mul r1.xyz, r9.xyzx, cb0[12].xxxx
mad r0.xyz, r0.yzwy, r1.wwww, cb2[0].xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
max r0.w, r0.w, l(0.001000)
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
dp3 r0.w, r4.xyzx, r2.xyzx
dp3_sat r1.w, r4.xyzx, cb2[0].xyzx
dp3_sat r0.x, cb2[0].xyzx, r0.xyzx
mul r0.x, r0.x, r0.x
dp2 r0.x, r0.xxxx, r5.xxxx
add r0.x, r0.x, l(-0.500000)
add r0.y, -r1.w, l(1.000000)
mul r0.z, r0.y, r0.y
mul r0.z, r0.z, r0.z
mul r0.y, r0.y, r0.z
mad r0.y, r0.x, r0.y, l(1.000000)
add r0.z, -|r0.w|, l(1.000000)
mul r0.w, r0.z, r0.z
mul r0.w, r0.w, r0.w
mul r0.z, r0.z, r0.w
mad r0.x, r0.x, r0.z, l(1.000000)
mul r0.x, r0.x, r0.y
mul r0.x, r1.w, r0.x
mul r0.y, r5.x, r5.x
max r0.y, r0.y, l(0.002000)
mul r0.y, r0.y, l(0.280000)
mad r0.y, -r0.y, r5.x, l(1.000000)
mov_sat r0.w, cb0[11].w
mul r2.xyz, r0.xxxx, r6.xyzx
mad r2.xyz, r7.xyzx, cb0[12].xxxx, r2.xyzx
mul r1.xyz, r1.xyzx, r0.yyyy
mul r0.x, r0.w, r0.z
mul r0.xyz, r0.xxxx, r1.xyzx
mad r0.xyz, r3.xyzx, r2.xyzx, r0.xyzx
div r0.w, v1.z, cb1[5].y
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, cb1[5].z
max r0.w, r0.w, l(0.000000)
mul r0.w, r0.w, cb5[1].x
mul r0.w, r0.w, -r0.w
exp r0.w, r0.w
add r0.xyz, r0.xyzx, -cb5[0].xyzx
mad o0.xyz, r0.wwww, r0.xyzx, cb5[0].xyzx
mov o0.w, l(1.000000)
ret
// Approximately 0 instruction slots used

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
